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46-engarde
Finish
Condition
En Garde

Spell

Domain: Calm

Energy Cost: 1
Might: 0
Power Cost: 0

REACTION (Play any time, even before spells and abilities resolve.)


Give a friendly unit +1 Might this turn, then an additional +1 Might this turn if it is the only unit you control there.


"Is this supposed to be a challenge?" -Fiora

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